Non-destructive mirroring with stroke
i’m trying achieve this…
…but appearances, can still edit graphic later, if wanted (alt+drag dupe item within group)…

(desired outcome in outline mode)
anyone know how non-destructively, don’t have recreate black stroke around whole thing every time want make change?
steps take now:
- create 2 squares, group them, , create appearance (fx>transform) reflect x 1 copy (mirroring object along left side).
- expand appearance.
- copy all, paste behind, add paths together, , add black stroke.
this gets me want see, it's pain in neck edit/modify/polish. want stroke around both objects in group , still able non-destructively (i.e. don't expand appearance) modify group updating stroke , reflection. can done? without script?
cheers,
_petros
i made file sample - it's easier explaining
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