Performance issue under GPU rendering
hi, first post :-)
i'm trying create app new ipad has ton of high resolution bitmaps. gpu rendering great job @ making panning/zooming smooth, there pretty annoying delay when image added stage first time. after image has been removed stage, adding right smooth, not after garbage collector has removed memory. weird because happens when gpu rendering enabled... know fix issue? possible load images @ once , keep garbage collector removing them?
i'll forward along ios team review. if possible, please create bug report @ bugbase.adobe.com , include sample code can see what's going on. if you'd keep files private, please feel free email them me directly @ ccampbel@adobe.com.
thanks,
chris
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