timing question


hey folks, have question.

i have 10 frames, each keyframed. in each keyframe there specific tweens apply mcs in frame. easy stuff. question.

 

i know can create movie/animation in timeline tweens , not. know can create movie/animation 1 frame , as3. need able pull frames here , there later on. have 10. know flash skims timeline , stops @ last 1 (where have stop frame user can repeat). need flash @ each frame, run code , progress until stop. ideas?

 

the out of box thought have run group of 10 timer functions in frame 1, corresponding time needed in each frame.

i need flash @ each frame, run code , progress until stop. ideas?

 

flash plays each frame sequentially , executes code in frame default.



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