timing question
hey folks, have question.
i have 10 frames, each keyframed. in each keyframe there specific tweens apply mcs in frame. easy stuff. question.
i know can create movie/animation in timeline tweens , not. know can create movie/animation 1 frame , as3. need able pull frames here , there later on. have 10. know flash skims timeline , stops @ last 1 (where have stop frame user can repeat). need flash @ each frame, run code , progress until stop. ideas?
the out of box thought have run group of 10 timer functions in frame 1, corresponding time needed in each frame.
i need flash @ each frame, run code , progress until stop. ideas?
flash plays each frame sequentially , executes code in frame default.
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