Problem with full screen on certain Android device
hello, how guys doing?
i new working actionscript on mobile devices , first time post here.
it's nice meet all.
i working on game both android , ios. far works on ios , of android devices. problem came when tested on galaxy s2.
somehow, not game run full screen on galaxy s2 android 4.0.3. when traced stage width , height, showed stage height stage height notification bar on though notification bar gone. when game ran, images seem in full screen correctly there empty area @ bottom size of notification bar.
like this: (the orientation set landscape)
the image not supposed chopped off.
here code in main class did tracing:
this.stage.scalemode = flash.display.stagescalemode.no_scale;
this.stage.align = flash.display.stagealign.top_left;
this.stage.framerate = 30;
this.stage.color = 0x000000;
stats = new stats();
this.addchild(stats);
screenwidth = this.stage.fullscreenwidth;
screenheight = this.stage.fullscreenheight;
trace(screenwidth+" "+screenheight);
trace(this.stage.stagewidth+" "+this.stage.stageheight);
myscalex = stage.fullscreenwidth/960;
myscaley = stage.fullscreenheight/640;
mystarling = new starling(game,stage);
mystarling.antialiasing = 1;
mystarling.start();
the trace showed:
800 480
800 442
i had tested same app on galaxy s android 2.3.6, asus transformer, not sure version of android running on, , ipod version: 5.1.1(9b206). worked correctly. problem occured on galaxy s2 4.0.3.
i need helps here. hope missed obvious.
thanks lot time. appreciate feedbacks.
thank you~
use capabilities.os see if can determine when you're game installed on problematic device.
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