Out of Memory Error when exporting release build for IOS
i changed project use new air 3.3 sdk.
when try package game ios, error part way through build, says
exeption in thread "main" java.lang.outofmemoryerror: java heap space.
i took screenshot:
it's frustrating because doesn't build @ all.
i have tried changing -vmargs sdk have 16gb of ram available, (and many other multiples of 1024m) in hope fix it.
i've installed jdk supposed ot handle memory better jre, have no idea how point fb use that.
i've changed xmx value 1024m in flashbuilder.ini , eclipse.ini (it seems doesn't start if it's higher that) , still no luck.
can this?
cheers,
ben
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