Embedding a large amount of bitmaps crashed ipad1
i've got 700 small sprite images embed as3:
[embed(source="001.png" )]
private var img001:class;
[embed(source="002.png" )]
private var img002:class;
...
[embed(source="700.png" )]
private var img700:class;
then load class-files library can use them later.
bmplib.add("001", img001);
the lib later turns bitmap, not right away , not images.
while playing game on ipad, @ point ( pretty random) crashed because runs out of memory. note @ point not doing bitmaps, there's 50 on screen.
when reduce image count 100 or 200, fine.
if print memory usage around 50 mb in-game.
i have tested in air 3.4 , fb 4.7 preview.
any appriciated <3
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