Thread: segmentation faults
i'm getting segmentation faults in games. first noticed wine when trying run 3d games, tried games repos , it's same. figured might have opengl. i'm running natty 64 bit, built in intel graphics card.
compiz runs fine unity doesn't. when tried testing 3d got:
but:code:glxgears running synchronized vertical refresh. framerate should approximately same monitor refresh rate. segmentation fault
my xorg.0.log says this:code:glxinfo | grep direct direct rendering: yes
have no idea how fix this,any appreciatedcode:... fatal server error: [ 598.935] xf86openconsole: vt_waitactive failed: interrupted system call ...![]()
check hardware.
few days ago installed 11.04 on asus netbook. installation went fine, shortly afterwards found not install or update apt-get , dpkg abending on segmentation faults. after spending hours researching issue, trying various fixes, , getting decided test system memory in case. memtest came numerous memory errors immediately.
after replacement of faulty hardware well.
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