Aligning 3D items with Vanishing Point's perspective planes .?
hi everyone,
i'm wanting utilize cs5's powerful 3d capabilites, @ loss on how align 3d items in perspective filter vanishing point's planes. hope i'm making sense..
i'm building digitial room setting, , want place painting (extrusion created repousse, texture layer merged down onto 3d layer) on wall in proper perspective, extruded canvas so:
this took plenty of time accomplish. nudging, moving, stretching, etc.. can see gridlines of course there created vanishing point filter. there easier or quicker way match 3d objects within ps these perspective planes other doing visually way? it's time consuming.
thanks in advance!!
andy
i've never used 3d in cs5, maybe camera offers orthographic (non-perspectival house plan , front elevation, etc) views of top/bottom/right/left/front/back objects , planes displayed.
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