Whats the correct way to cacheasbitmap when animating on the timeline
after finish animations find every keyframe has instance field blank have fill in instance named @ beginning of animation.
is normal? when state instance cacheasbitmap caching every new keyframe since thinks theres new instance ocurring? or cache once , use each keyframe following, animations include static image moving around screen in classic tweens.
also should using graphic symbols instead of movieclips? 100+ things need cached? hear graphic symbols more efficient movieclips dont know anyother way cacheasbitmap graphic symbol, wont let me assign instance name.s there other nuances or details im missing or doing wrong when using feature? have imence amount of vector art being cached @ beginning of level , far runs okay less perfect. want make art more efficient.
hi dknmsis,
would mind reposting question on over flash professional forums? suspect you'll better response on there. i'm more familiar flash builder, not flash pro.
thanks,
chris
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