Playing external sound (iOS app)


hi everyone, i've got problem, making play btns play sound when it's pressed,

i have mp3 file in folder refer in code:

it plays when testing, when "publish" app .ipa , put in iphone play button doesn't work,

and added folders app in code, this:

 

 

random_btn.addeventlistener(mouseevent.click, playrandomsound);

 

var random_sound:sound = new sound();

random_sound.load(new urlrequest("random/randomness/randomsound.mp3"));

var my_randomchannel:soundchannel = new soundchannel();

 

function playrandomjsound(event:mouseevent):void{

my_randomchannel = random_sound.play();

}

function stopsound(event:mouseevent):void{

my_randomchannel.stop();

}

any reason why shouldn't play dont know?

i reapeat added "random" folder "randomness" sub folder "randomsound.mp3" file app in air ios settings..

 

thanks responses

try use file class reference file.

 

var randfile:file = file.applicationdirectory.resolvepath("/random/randomness/randomsound.mp3");

 

// exist?

if (randfile.exists)

{

     var random_sound:sound = new sound();

     random_sound.load(new urlrequest(randfile.nativepath));

 

     // etc

}



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